unreal.RigUnit_SpringIK
¶
- class unreal.RigUnit_SpringIK¶
Bases:
unreal.RigUnit_HighlevelBaseMutable
The Spring IK solver uses a verlet integrator to perform an IK solve. It support custom constraints including distance, length etc. Note: This node operates in world space!
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SpringIK.h