unreal.RigUnit_TransformFromControlRigSpline

class unreal.RigUnit_TransformFromControlRigSpline

Bases: unreal.RigUnit_ControlRigSplineBase

  • Retrieves the transform from a given Spline and U value based on the given Up Vector and Roll

C++ Source:

  • Plugin: ControlRigSpline

  • Module: ControlRigSpline

  • File: ControlRigSplineUnits.h