unreal.RigUnit_VerletIntegrateVector

class unreal.RigUnit_VerletIntegrateVector

Bases: unreal.RigUnit_SimBase

Simulates a single position over time using Verlet integration. It is recommended to use SpringInterp instead as it is more accurate and stable, and has more meaningful parameters.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Verlet.h