unreal.RigUnit_VerletIntegrateVector
¶
- class unreal.RigUnit_VerletIntegrateVector¶
Bases:
unreal.RigUnit_SimBase
Simulates a single position over time using Verlet integration. It is recommended to use SpringInterp instead as it is more accurate and stable, and has more meaningful parameters.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Verlet.h