unreal.RigVMArrayNode
¶
- class unreal.RigVMArrayNode(outer=None, name='None')¶
Bases:
unreal.RigVMNode
The Array Node represents one of a series available array operations such as SetNum, GetAtIndex etc.
C++ Source:
Module: RigVMDeveloper
File: RigVMArrayNode.h
- get_cpp_type_object() Object ¶
Returns the C++ data type struct of the array (or nullptr)
- Return type
- get_op_code() RigVMOpCode ¶
Returns the op code of this node
- Return type