unreal.RigVMFunctionLibrary
¶
- class unreal.RigVMFunctionLibrary(outer=None, name='None')¶
Bases:
unreal.RigVMGraph
The Function Library is a graph used only to store the sub graphs used for functions.
C++ Source:
Module: RigVMDeveloper
File: RigVMFunctionLibrary.h
- find_function(function_name) RigVMLibraryNode ¶
Finds a function by name
- Parameters
function_name (Name) –
- Return type
- find_function_for_node(node) RigVMLibraryNode ¶
Finds a function by a node within a function (or a sub graph of that)
- Parameters
node (RigVMNode) –
- Return type
- get_functions()¶
Returns all of the stored functions
- Return type
- get_reference_paths_for_function(function_name)¶
Returns all references for a given function name