unreal.RigVMFunctionReturnNode

class unreal.RigVMFunctionReturnNode(outer=None, name='None')

Bases: unreal.RigVMNode

The Function Return node is used to provide access to the output pins of the library node for links within.

C++ Source:

  • Module: RigVMDeveloper

  • File: RigVMFunctionReturnNode.h