unreal.RigVMFunctionReturnNode
¶
- class unreal.RigVMFunctionReturnNode(outer=None, name='None')¶
Bases:
unreal.RigVMNode
The Function Return node is used to provide access to the output pins of the library node for links within.
C++ Source:
Module: RigVMDeveloper
File: RigVMFunctionReturnNode.h