unreal.RigVMLibraryNode

class unreal.RigVMLibraryNode(outer=None, name='None')

Bases: unreal.RigVMNode

The Library Node represents a function invocation of a function specified somewhere else. The function can be expressed as a sub-graph (RigVMGroupNode) or as a referenced function (RigVMFunctionNode).

C++ Source:

  • Module: RigVMDeveloper

  • File: RigVMLibraryNode.h

get_contained_graph() RigVMGraph

Get Contained Graph

Return type

RigVMGraph

get_library() RigVMFunctionLibrary

Get Library

Return type

RigVMFunctionLibrary