unreal.RigVMUnitNode
¶
- class unreal.RigVMUnitNode(outer=None, name='None')¶
Bases:
unreal.RigVMNode
The Struct Node represents a Function Invocation of a RIGVM_METHOD declared on a USTRUCT. Struct Nodes have input / output pins for all struct UPROPERTY members.
C++ Source:
Module: RigVMDeveloper
File: RigVMUnitNode.h
- get_script_struct() ScriptStruct ¶
Returns the UStruct for this unit node (the struct declaring the RIGVM_METHOD)
- Return type