unreal.RotationComponent

class unreal.RotationComponent

Bases: unreal.EnumBase

A rotational component. This is used for retargeting, for example.

C++ Source:

  • Module: AnimGraphRuntime

  • File: CommonAnimationTypes.h

EULER_X

Using the X component of the Euler rotation

Type

0

EULER_Y

Using the Y component of the Euler rotation

Type

1

EULER_Z

Using the Z component of the Euler rotation

Type

2

QUATERNION_ANGLE

Using the angle of the quaternion

Type

3

SWING_ANGLE

Using the angle of the swing quaternion

Type

4

TWIST_ANGLE

Using the angle of the twist quaternion

Type

5