unreal.RotatorQuantization

class unreal.RotatorQuantization

Bases: unreal.EnumBase

Describes rules for network replicating a vector efficiently

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

BYTE_COMPONENTS

The rotator will be compressed to 8 bits per component.

Type

0

SHORT_COMPONENTS

The rotator will be compressed to 16 bits per component.

Type

1