unreal.ScaleChainInitialLength
¶
- class unreal.ScaleChainInitialLength¶
Bases:
unreal.EnumBase
EScale Chain Initial Length
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_ScaleChainLength.h
- CHAIN_LENGTH¶
Use animated chain length (length in local space of every bone from ‘ChainStartBone’ to ‘ChainEndBone’
- Type
2
- DISTANCE¶
Use distance between ‘ChainStartBone’ and ‘ChainEndBone’ (in Component Space)
- Type
1
- FIXED_DEFAULT_LENGTH_VALUE¶
Use the ‘DefaultChainLength’ input value.
- Type
0