unreal.ScaleChainInitialLength

class unreal.ScaleChainInitialLength

Bases: unreal.EnumBase

EScale Chain Initial Length

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_ScaleChainLength.h

CHAIN_LENGTH

Use animated chain length (length in local space of every bone from ‘ChainStartBone’ to ‘ChainEndBone’

Type

2

DISTANCE

Use distance between ‘ChainStartBone’ and ‘ChainEndBone’ (in Component Space)

Type

1

FIXED_DEFAULT_LENGTH_VALUE

Use the ‘DefaultChainLength’ input value.

Type

0