unreal.SceneCaptureCompositeMode
¶
- class unreal.SceneCaptureCompositeMode¶
Bases:
unreal.EnumBase
Specifies how scene captures are composited into render buffers
C++ Source:
Module: Engine
File: EngineTypes.h
- SCCM_ADDITIVE¶
1
- SCCM_COMPOSITE¶
2
- SCCM_OVERWRITE¶
0