unreal.SceneCaptureSource

class unreal.SceneCaptureSource

Bases: unreal.EnumBase

Specifies which component of the scene rendering should be output to the final render target.

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

SCS_BASE_COLOR

7

SCS_DEVICE_DEPTH

5

SCS_FINAL_COLOR_HDR

8

SCS_FINAL_COLOR_LDR

2

SCS_FINAL_TONE_CURVE_HDR

9

SCS_NORMAL

6

SCS_SCENE_COLOR_HDR

0

SCS_SCENE_COLOR_HDR_NO_ALPHA

1

SCS_SCENE_COLOR_SCENE_DEPTH

3

SCS_SCENE_DEPTH

4