unreal.SequenceEvalReinit
¶
- class unreal.SequenceEvalReinit¶
Bases:
unreal.EnumBase
ESequence Eval Reinit
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_SequenceEvaluator.h
- EXPLICIT_TIME¶
Reset InternalTimeAccumulator to ExplicitTime
- Type
2
- NO_RESET¶
Do not reset InternalTimeAccumulator
- Type
0
- START_POSITION¶
Reset InternalTimeAccumulator to StartPosition
- Type
1