unreal.SequencerTrackBP

class unreal.SequencerTrackBP(outer=None, name='None')

Bases: unreal.MovieSceneNameableTrack

Sequencer Track BP

C++ Source:

  • Plugin: CustomizableSequencerTracks

  • Module: CustomizableSequencerTracks

  • File: SequencerTrackBP.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_section_type (type(Class)): [Read-Write] Default Section Type

  • display_name (Text): [Read-Write] Display Name: The track’s human readable display name.

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] Display Options: General display options for a given track

  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] Eval Options: General evaluation options for a given track

  • icon (SlateBrush): [Read-Write] Icon

  • supported_object_type (type(Class)): [Read-Write] Supported Object Type

  • supported_sections (Array(type(Class))): [Read-Write] Supported Sections

  • supports_blending (bool): [Read-Write] Supports Blending

  • supports_multiple_rows (bool): [Read-Write] Supports Multiple Rows

  • track_instance_type (type(Class)): [Read-Write] Track Instance Type

  • track_row_display_names (Array(Text)): [Read-Write] Track Row Display Names: The track display name per row.

  • track_tint (Color): [Read-Write] Track Tint: This track’s tint color

  • track_type (CustomSequencerTrackType): [Read-Write] Track Type