unreal.SequencerTrackInstanceBP

class unreal.SequencerTrackInstanceBP(outer=None, name='None')

Bases: unreal.MovieSceneTrackInstance

Sequencer Track Instance BP

C++ Source:

  • Plugin: CustomizableSequencerTracks

  • Module: CustomizableSequencerTracks

  • File: SequencerTrackInstanceBP.h

get_animated_object() Object

Get Animated Object

Return type

Object

get_input(index) SequencerTrackInstanceInput

Get Input

Parameters

index (int32) –

Return type

SequencerTrackInstanceInput

get_inputs()

Get Inputs

Return type

Array(SequencerTrackInstanceInput)

get_num_inputs() int32

Get Num Inputs

Return type

int32

k2_on_begin_update_inputs() None

K2 on Begin Update Inputs

k2_on_destroyed() None

K2 on Destroyed

k2_on_end_update_inputs() None

K2 on End Update Inputs

k2_on_initialize() None

K2 on Initialize

k2_on_input_added(input) None

K2 on Input Added

Parameters

input (SequencerTrackInstanceInput) –

k2_on_input_removed(input) None

K2 on Input Removed

Parameters

input (SequencerTrackInstanceInput) –

k2_on_update() None

K2 on Update