unreal.ShadowTextureMode

class unreal.ShadowTextureMode

Bases: unreal.EnumBase

EShadow Texture Mode

C++ Source:

  • Plugin: DatasmithFBXImporter

  • Module: DatasmithDeltaGenTranslator

  • File: DatasmithDeltaGenImportOptions.h

AMBIENT_OCCLUSION

Use shadow textures as ambient occlusion maps

Type

1

AMBIENT_OCCLUSION_AND_MULTIPLIER

Use shadow textures as ambient occlusion maps as well as multipliers for base color and specular

Type

3

IGNORE

Ignore exported shadow textures

Type

0

MULTIPLIER

Use shadow textures as multipliers for base color and specular

Type

2