unreal.SimpleInputCmd

class unreal.SimpleInputCmd(movement_dir=[0.0, 0.0, 0.0], button_pressed=False, legit=False)

Bases: unreal.StructBase

Simple Input Cmd

C++ Source:

  • Plugin: NetworkPredictionExtras

  • Module: NetworkPredictionExtras

  • File: PhysicsSimple.h

Editor Properties: (see get_editor_property/set_editor_property)

  • button_pressed (bool): [Read-Write] Button Pressed

  • legit (bool): [Read-Write] Legit

  • movement_dir (Vector): [Read-Write] Movement Dir: Simple world vector force to be applied

property button_pressed

[Read-Write] Button Pressed

Type

(bool)

property legit

[Read-Write] Legit

Type

(bool)

property movement_dir

[Read-Write] Movement Dir: Simple world vector force to be applied

Type

(Vector)