unreal.SmartObjectLaneLocationIndices
¶
- class unreal.SmartObjectLaneLocationIndices¶
Bases:
unreal.StructBase
Struct to store indices to all entry points on a given lane. Used as a container wrapper to be able to use in a TMap.
C++ Source:
Plugin: MassGameplay
Module: MassSmartObjects
File: SmartObjectZoneAnnotations.h
Editor Properties: (see get_editor_property/set_editor_property)
smart_object_lane_location_indices
(Array(int32)): [Read-Only] Smart Object Lane Location Indices