unreal.SoundControlBusMixStage

class unreal.SoundControlBusMixStage(bus=None, value=[1.0, 0.1, 0.1])

Bases: unreal.StructBase

Sound Control Bus Mix Stage

C++ Source:

  • Plugin: AudioModulation

  • Module: AudioModulation

  • File: SoundControlBusMix.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bus (SoundControlBus): [Read-Write] Bus: Bus controlled by stage.

  • value (SoundModulationMixValue): [Read-Write] Value: Value mix is set to.

property bus

[Read-Write] Bus: Bus controlled by stage.

Type

(SoundControlBus)

property value

[Read-Write] Value: Value mix is set to.

Type

(SoundModulationMixValue)