unreal.StateTreeTransitionType

class unreal.StateTreeTransitionType

Bases: unreal.EnumBase

Transitions behavior.

C++ Source:

  • Plugin: StateTree

  • Module: StateTreeModule

  • File: StateTreeTypes.h

FAILED

Signal StateTree execution succeeded.

Type

1

GOTO_STATE

Signal StateTree execution failed.

Type

2

NEXT_STATE

No transition.

Type

4

NOT_SET

Transition to specified state.

Type

3

SUCCEEDED

0