unreal.SteeringType
¶
- class unreal.SteeringType¶
Bases:
unreal.EnumBase
Single angle : both wheels steer by the same amount AngleRatio : outer wheels on corner steer less than the inner ones by set ratio Ackermann : Ackermann steering principle is applied
C++ Source:
Plugin: ChaosVehiclesPlugin
Module: ChaosVehicles
File: ChaosWheeledVehicleMovementComponent.h
- ACKERMANN¶
2
- ANGLE_RATIO¶
1
- SINGLE_ANGLE¶
0