unreal.StereoLayerShapeCylinder
¶
- class unreal.StereoLayerShapeCylinder(outer=None, name='None')¶
Bases:
unreal.StereoLayerShape
Stereo Layer Shape Cylinder
C++ Source:
Module: Engine
File: StereoLayerComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
height
(int32): [Read-Write] Height: Height of the stereo layer cylinder *overlay_arc
(float): [Read-Write] Overlay Arc: Arc angle for the stereo layer cylinder *radius
(float): [Read-Write] Radius: Radial size of the rendered stereo layer cylinder *
- property height¶
[Read-Only] Height: Height of the stereo layer cylinder *
- Type
(int32)
- property overlay_arc¶
[Read-Only] Overlay Arc: Arc angle for the stereo layer cylinder *
- Type
(float)