unreal.StrideWarpingFootDefinition

class unreal.StrideWarpingFootDefinition

Bases: unreal.StructBase

Foot definition specifying the IK/FK foot bones and Thigh bone

C++ Source:

  • Plugin: AnimationWarping

  • Module: AnimationWarpingRuntime

  • File: AnimNode_StrideWarping.h

Editor Properties: (see get_editor_property/set_editor_property)

  • fk_foot_bone (BoneReference): [Read-Write] FKFoot Bone: FK driven foot bone

  • ik_foot_bone (BoneReference): [Read-Write] IKFoot Bone: IK driven foot bone

  • thigh_bone (BoneReference): [Read-Write] Thigh Bone: Thigh bone, representing the end of the leg chain prior to reaching the Pelvis Bone