unreal.SubmixEffectDynamicProcessorFilterSettings

class unreal.SubmixEffectDynamicProcessorFilterSettings(enabled=False, cutoff=20.0, gain_db=0.0)

Bases: unreal.StructBase

Submix Effect Dynamic Processor Filter Settings

C++ Source:

  • Module: AudioMixer

  • File: AudioMixerSubmixEffectDynamicsProcessor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cutoff (float): [Read-Write] Cutoff: The cutoff frequency of the HPF applied to key signal

  • enabled (bool): [Read-Write] Enabled: Whether or not filter is enabled

  • gain_db (float): [Read-Write] Gain Db: The gain of the filter shelf applied to the key signal

property cutoff

[Read-Write] Cutoff: The cutoff frequency of the HPF applied to key signal

Type

(float)

property enabled

[Read-Write] Enabled: Whether or not filter is enabled

Type

(bool)

property gain_db

[Read-Write] Gain Db: The gain of the filter shelf applied to the key signal

Type

(float)