unreal.SubmixEffectEQBand
¶
- class unreal.SubmixEffectEQBand(frequency=500.0, bandwidth=2.0, gain_db=0.0, enabled=False)¶
Bases:
unreal.StructBase
A multiband EQ submix effect.
C++ Source:
Module: AudioMixer
File: AudioMixerSubmixEffectEQ.h
Editor Properties: (see get_editor_property/set_editor_property)
bandwidth
(float): [Read-Write] Bandwidthenabled
(bool): [Read-Write] Enabledfrequency
(float): [Read-Write] Frequencygain_db
(float): [Read-Write] Gain Db