unreal.SubmixEffectEQBand

class unreal.SubmixEffectEQBand(frequency=500.0, bandwidth=2.0, gain_db=0.0, enabled=False)

Bases: unreal.StructBase

A multiband EQ submix effect.

C++ Source:

  • Module: AudioMixer

  • File: AudioMixerSubmixEffectEQ.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bandwidth (float): [Read-Write] Bandwidth

  • enabled (bool): [Read-Write] Enabled

  • frequency (float): [Read-Write] Frequency

  • gain_db (float): [Read-Write] Gain Db

property bandwidth

[Read-Write] Bandwidth

Type

(float)

property enabled

[Read-Write] Enabled

Type

(bool)

property frequency

[Read-Write] Frequency

Type

(float)

property gain_db

[Read-Write] Gain Db

Type

(float)