unreal.TableViewStyle
¶
- class unreal.TableViewStyle(background_brush=[[0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.NO_DRAW_TYPE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR])¶
Bases:
unreal.SlateWidgetStyle
Represents the appearance of an STableView
C++ Source:
Module: SlateCore
File: SlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
background_brush
(SlateBrush): [Read-Write] Background Brush: Brush used when a selected row is active
- property background_brush¶
[Read-Write] Background Brush: Brush used when a selected row is active
- Type