unreal.TakeRecorderParameters

class unreal.TakeRecorderParameters(user=[False, 0.0, 1.0, False, True, 0.0001, False, True, False], project=[[''], '', '', UpdateClockSource.RELATIVE_TIMECODE, True, False, False, False, True], take_recorder_mode=TakeRecorderMode.RECORD_NEW_SEQUENCE)

Bases: unreal.StructBase

Structure housing all configurable parameters for a take recorder instance

C++ Source:

  • Plugin: Takes

  • Module: TakeRecorder

  • File: TakeRecorderParameters.h

Editor Properties: (see get_editor_property/set_editor_property)

  • project (TakeRecorderProjectParameters): [Read-Write] Project

  • take_recorder_mode (TakeRecorderMode): [Read-Write] Take Recorder Mode

  • user (TakeRecorderUserParameters): [Read-Write] User

property project

[Read-Write] Project

Type

(TakeRecorderProjectParameters)

property take_recorder_mode

[Read-Write] Take Recorder Mode

Type

(TakeRecorderMode)

property user

[Read-Write] User

Type

(TakeRecorderUserParameters)