unreal.TentDistribution
¶
- class unreal.TentDistribution(tip_altitude=0.0, tip_value=0.0, width=1.0)¶
Bases:
unreal.StructBase
Tent Distribution
C++ Source:
Module: Engine
File: SkyAtmosphereComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
tip_altitude
(float): [Read-Write] Tip Altitudetip_value
(float): [Read-Write] Tip Valuewidth
(float): [Read-Write] Width