unreal.TextOverflowPolicy

class unreal.TextOverflowPolicy

Bases: unreal.EnumBase

The different methods that can be used to determine what happens to text when it is longer than its allowed length

C++ Source:

  • Module: SlateCore

  • File: SlateTypes.h

CLIP

Overflowing text will be clipped

Type

0

ELLIPSIS

Overflowing text will be replaced with an ellipsis

Type

1