unreal.TextureColorSpace
¶
- class unreal.TextureColorSpace¶
Bases:
unreal.EnumBase
List of (source) texture color spaces, matching the list in ColorManagementDefines.h.
C++ Source:
Module: Engine
File: TextureDefines.h
- TCS_ACESAP0¶
ACES AP0 wide gamut primaries, with D60 white point.
- Type
3
- TCS_ACESAP1¶
ACES AP1 / ACEScg wide gamut primaries, with D60 white point.
- Type
4
- TCS_ALEXA_WIDE_GAMUT¶
Alexa Wide Gamut primaries, with D65 white point.
- Type
10
- TCS_CANON_CINEMA_GAMUT¶
Canon Cinema Gamut primaries, with D65 white point.
- Type
11
- TCS_CUSTOM¶
User defined color space and white point.
- Type
99
- TCS_GO_PRO_PROTUNE_NATIVE¶
GoPro Protune Native primaries, with D65 white point.
- Type
12
- TCS_NONE¶
No explicit color space definition.
- Type
0
- TCS_P3D65¶
P3 (Display) primaries, with D65 white point.
- Type
6
- TCS_P3DCI¶
P3 (Theater) primaries, with DCI Calibration white point.
- Type
5
- TCS_PANASONIC_V_GAMUT¶
Panasonic V-Gamut primaries, with D65 white point.
- Type
13
- TCS_REC2020¶
Rec2020 (BT.2020) primaries with D65 white point.
- Type
2
- TCS_RED_WIDE_GAMUT¶
RED Wide Gamut primaries, with D65 white point.
- Type
7
- TCS_SONY_S_GAMUT3¶
Sony S-Gamut/S-Gamut3 primaries, with D65 white point.
- Type
8
- TCS_SONY_S_GAMUT3_CINE¶
Sony S-Gamut3 Cine primaries, with D65 white point.
- Type
9
- TCS_S_RGB¶
sRGB / Rec709 (BT.709) color primaries, with D65 white point.
- Type
1