unreal.TextureCropOrigin
¶
- class unreal.TextureCropOrigin(x=0, y=0)¶
Bases:
unreal.StructBase
Texture Replace Crop Origin parameter container
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Base.h
Editor Properties: (see get_editor_property/set_editor_property)
x
(int32): [Read-Write] X: Replace texture origin X location, in pixelsy
(int32): [Read-Write] Y: Replace texture origin Y position, in pixels
- property x¶
[Read-Write] X: Replace texture origin X location, in pixels
- Type
(int32)
- property y¶
[Read-Write] Y: Replace texture origin Y position, in pixels
- Type
(int32)