unreal.TextureCropOrigin

class unreal.TextureCropOrigin(x=0, y=0)

Bases: unreal.StructBase

Texture Replace Crop Origin parameter container

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_Base.h

Editor Properties: (see get_editor_property/set_editor_property)

  • x (int32): [Read-Write] X: Replace texture origin X location, in pixels

  • y (int32): [Read-Write] Y: Replace texture origin Y position, in pixels

property x

[Read-Write] X: Replace texture origin X location, in pixels

Type

(int32)

property y

[Read-Write] Y: Replace texture origin Y position, in pixels

Type

(int32)