unreal.TextureShareAPIImpl

class unreal.TextureShareAPIImpl(outer=None, name='None')

Bases: unreal.Object

Blueprint API interface implementation

C++ Source:

  • Plugin: TextureShare

  • Module: TextureShare

  • File: TextureShareBlueprintAPIImpl.h

apply_texture_share_postprocess(share_name, postprocess) bool

Apply Texture Share Postprocess

Parameters
Return type

bool

create_texture_share(share_name, sync_mode, is_server=True, sync_wait_time=0.030000) bool

Create Texture Share

Parameters
Return type

bool

get_sync_policy_settings() TextureShareBPSyncPolicySettings

Get Sync Policy Settings

Return type

TextureShareBPSyncPolicySettings

Link Scene Context to Share

Parameters
  • share_name (str) –

  • stereoscopic_pass (int32) –

  • is_enabled (bool) –

Return type

bool

release_texture_share(share_name) bool

Release Texture Share

Parameters

share_name (str) –

Return type

bool

set_sync_policy_settings(sync_policy_settings) None

Set Sync Policy Settings

Parameters

sync_policy_settings (TextureShareBPSyncPolicySettings) –