unreal.TextureShareBPSyncPolicySettings
¶
- class unreal.TextureShareBPSyncPolicySettings(default_sync_policy=[TextureShareBPSyncConnect.DEFAULT, TextureShareBPSyncFrame.DEFAULT, TextureShareBPSyncSurface.DEFAULT], time_out=[0.0, 0.0, 0.0, 0.0, 0.0])¶
Bases:
unreal.StructBase
Texture Share BPSync Policy Settings
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareContainers.h
Editor Properties: (see get_editor_property/set_editor_property)
default_sync_policy
(TextureShareBPSyncPolicy): [Read-Write] Default Sync Policy: Default values for sync policy on local processtime_out
(TextureShareBPTimeOut): [Read-Write] Time Out: Timeout values (in seconds) for sync policy on local process
- property default_sync_policy¶
[Read-Write] Default Sync Policy: Default values for sync policy on local process
- Type
- property time_out¶
[Read-Write] Time Out: Timeout values (in seconds) for sync policy on local process
- Type