unreal.TextureShareBPSyncPolicySettings

class unreal.TextureShareBPSyncPolicySettings(default_sync_policy=[TextureShareBPSyncConnect.DEFAULT, TextureShareBPSyncFrame.DEFAULT, TextureShareBPSyncSurface.DEFAULT], time_out=[0.0, 0.0, 0.0, 0.0, 0.0])

Bases: unreal.StructBase

Texture Share BPSync Policy Settings

C++ Source:

  • Plugin: TextureShare

  • Module: TextureShare

  • File: TextureShareContainers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_sync_policy (TextureShareBPSyncPolicy): [Read-Write] Default Sync Policy: Default values for sync policy on local process

  • time_out (TextureShareBPTimeOut): [Read-Write] Time Out: Timeout values (in seconds) for sync policy on local process

property default_sync_policy

[Read-Write] Default Sync Policy: Default values for sync policy on local process

Type

(TextureShareBPSyncPolicy)

property time_out

[Read-Write] Time Out: Timeout values (in seconds) for sync policy on local process

Type

(TextureShareBPTimeOut)