unreal.TextureShareBPSyncSurface
¶
- class unreal.TextureShareBPSyncSurface¶
Bases:
unreal.EnumBase
Synchronize texture events (LockTexture/UnlockTexture)
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareEnums.h
- DEFAULT¶
[Default] - Use module global settings
- Type
0
- NONE¶
[None] - Skip unpaired texture. Unordered readwrite operations
- Type
1
- SYNC_PAIRING_READ¶
[SyncPairingRead] - Required texture pairing. Waiting until other process changed texture (readOP is wait for writeOP from remote process completed)
- Type
3
- SYNC_READ¶
[SyncRead] - Skip unpaired texture. Waiting until other process changed texture (readOP is wait for writeOP from remote process completed)
- Type
2