unreal.TextureSourceColorSettings

class unreal.TextureSourceColorSettings(encoding_override=TextureSourceEncoding.TSE_NONE, color_space=TextureColorSpace.TCS_NONE, red_chromaticity_coordinate=[0.0, 0.0], green_chromaticity_coordinate=[0.0, 0.0], blue_chromaticity_coordinate=[0.0, 0.0], white_chromaticity_coordinate=[0.0, 0.0], chromatic_adaptation_method=TextureChromaticAdaptationMethod.TCAM_BRADFORD)

Bases: unreal.StructBase

Texture Source Color Settings

C++ Source:

  • Module: Engine

  • File: Texture.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blue_chromaticity_coordinate (Vector2D): [Read-Write] Blue Chromaticity Coordinate: Blue chromaticity coordinate of the source color space.

  • chromatic_adaptation_method (TextureChromaticAdaptationMethod): [Read-Write] Chromatic Adaptation Method: Chromatic adaption method applied if the source white point differs from the working color space white point.

  • color_space (TextureColorSpace): [Read-Write] Color Space: Source color space of the texture.

  • encoding_override (TextureSourceEncoding): [Read-Write] Encoding Override: Source encoding of the texture, exposing more options than just sRGB.

  • green_chromaticity_coordinate (Vector2D): [Read-Write] Green Chromaticity Coordinate: Green chromaticity coordinate of the source color space.

  • red_chromaticity_coordinate (Vector2D): [Read-Write] Red Chromaticity Coordinate: Red chromaticity coordinate of the source color space.

  • white_chromaticity_coordinate (Vector2D): [Read-Write] White Chromaticity Coordinate: White chromaticity coordinate of the source color space.

property blue_chromaticity_coordinate

[Read-Write] Blue Chromaticity Coordinate: Blue chromaticity coordinate of the source color space.

Type

(Vector2D)

property chromatic_adaptation_method

[Read-Write] Chromatic Adaptation Method: Chromatic adaption method applied if the source white point differs from the working color space white point.

Type

(TextureChromaticAdaptationMethod)

property color_space

[Read-Write] Color Space: Source color space of the texture.

Type

(TextureColorSpace)

property encoding_override

[Read-Write] Encoding Override: Source encoding of the texture, exposing more options than just sRGB.

Type

(TextureSourceEncoding)

property green_chromaticity_coordinate

[Read-Write] Green Chromaticity Coordinate: Green chromaticity coordinate of the source color space.

Type

(Vector2D)

property red_chromaticity_coordinate

[Read-Write] Red Chromaticity Coordinate: Red chromaticity coordinate of the source color space.

Type

(Vector2D)

property white_chromaticity_coordinate

[Read-Write] White Chromaticity Coordinate: White chromaticity coordinate of the source color space.

Type

(Vector2D)