unreal.TextureSourceEncoding
¶
- class unreal.TextureSourceEncoding¶
Bases:
unreal.EnumBase
List of (advanced) texture source encodings, matching the list in ColorManagementDefines.h.
C++ Source:
Module: Engine
File: TextureDefines.h
- TSE_ALEXA_V3_LOG_C¶
ARRI Alexa V3 LogC source encoding to be linearized (before optional sRGB encoding is applied).
- Type
13
- TSE_BT1886¶
BT1886/Gamma 2.4 source encoding to be linearized (before optional sRGB encoding is applied).
- Type
5
- TSE_CANON_LOG¶
Canon Log source encoding to be linearized (before optional sRGB encoding is applied).
- Type
14
- TSE_CINEON¶
Cineon source encoding to be linearized (before optional sRGB encoding is applied).
- Type
7
- TSE_GAMMA22¶
Gamma 2.2 source encoding to be linearized (before optional sRGB encoding is applied).
- Type
4
- TSE_GAMMA26¶
Gamma 2.6 source encoding to be linearized (before optional sRGB encoding is applied).
- Type
6
- TSE_LINEAR¶
The source encoding is considered linear (before optional sRGB encoding is applied).
- Type
1
- TSE_NONE¶
The source encoding is assumed to match the state of the sRGB checkbox parameter.
- Type
0
- TSE_PRO_TUNE¶
GoPro ProTune source encoding to be linearized (before optional sRGB encoding is applied).
- Type
15
- TSE_RED_LOG¶
RED Log source encoding to be linearized (before optional sRGB encoding is applied).
- Type
8
- TSE_RED_LOG3G10¶
RED Log3G10 source encoding to be linearized (before optional sRGB encoding is applied).
- Type
9
- TSE_ST2084¶
SMPTE ST 2084/PQ source encoding to be linearized (before optional sRGB encoding is applied).
- Type
3
- TSE_S_LOG1¶
Sony SLog1 source encoding to be linearized (before optional sRGB encoding is applied).
- Type
10
- TSE_S_LOG2¶
Sony SLog2 source encoding to be linearized (before optional sRGB encoding is applied).
- Type
11
- TSE_S_LOG3¶
Sony SLog3 source encoding to be linearized (before optional sRGB encoding is applied).
- Type
12
- TSE_S_RGB¶
sRGB source encoding to be linearized (before optional sRGB encoding is applied).
- Type
2
- TSE_V_LOG¶
Panasonic V-Log source encoding to be linearized (before optional sRGB encoding is applied).
- Type
16