unreal.TileMapProjectionMode
¶
- class unreal.TileMapProjectionMode¶
Bases:
unreal.EnumBase
The different kinds of projection modes supported
C++ Source:
Plugin: Paper2D
Module: Paper2D
File: PaperTileMap.h
- HEXAGONAL_STAGGERED¶
Not fully supported yet.
- Type
3
- Type
Hexagonal tile layout (roughly in a square with alternating rows staggered). Warning
- ISOMETRIC_STAGGERED¶
Not fully supported yet.
- Type
2
- Type
Isometric tile layout (roughly in a square with alternating rows staggered). Warning
- ORTHOGONAL¶
Square tile layout
- Type
0