unreal.TileMapProjectionMode

class unreal.TileMapProjectionMode

Bases: unreal.EnumBase

The different kinds of projection modes supported

C++ Source:

  • Plugin: Paper2D

  • Module: Paper2D

  • File: PaperTileMap.h

HEXAGONAL_STAGGERED

Not fully supported yet.

Type

3

Type

Hexagonal tile layout (roughly in a square with alternating rows staggered). Warning

ISOMETRIC_DIAMOND

Isometric tile layout (shaped like a diamond) */

Type

1

ISOMETRIC_STAGGERED

Not fully supported yet.

Type

2

Type

Isometric tile layout (roughly in a square with alternating rows staggered). Warning

ORTHOGONAL

Square tile layout

Type

0