unreal.ToolMenuEntryExtensions
¶
- class unreal.ToolMenuEntryExtensions(outer=None, name='None')¶
Bases:
unreal.Object
Tool Menu Entry Extensions
C++ Source:
Module: ToolMenus
File: ToolMenusBlueprintLibrary.h
- classmethod get_label(target) → Text¶
Get Label
- Parameters
target (ToolMenuEntry) –
- Return type
- classmethod get_tool_tip(target) → Text¶
Get Tool Tip
- Parameters
target (ToolMenuEntry) –
- Return type
- classmethod init_menu_entry(owner, name, label, tool_tip, command_type, custom_command_type, command_string) → ToolMenuEntry¶
Init Menu Entry
- Parameters
- Return type
- classmethod set_icon(target, style_set_name, style_name='None', small_style_name='None') → ToolMenuEntry¶
Set Icon
- Parameters
target (ToolMenuEntry) –
style_set_name (Name) –
style_name (Name) –
small_style_name (Name) –
- Returns
target (ToolMenuEntry):
- Return type
- classmethod set_label(target, label) → ToolMenuEntry¶
Set Label
- Parameters
target (ToolMenuEntry) –
label (Text) –
- Returns
target (ToolMenuEntry):
- Return type
- classmethod set_string_command(target, type, custom_type, string) → ToolMenuEntry¶
Set String Command
- Parameters
target (ToolMenuEntry) –
type (ToolMenuStringCommandType) –
custom_type (Name) –
string (str) –
- Returns
target (ToolMenuEntry):
- Return type
- classmethod set_tool_tip(target, tool_tip) → ToolMenuEntry¶
Set Tool Tip
- Parameters
target (ToolMenuEntry) –
tool_tip (Text) –
- Returns
target (ToolMenuEntry):
- Return type