unreal.TrainingInputs

class unreal.TrainingInputs

Bases: unreal.EnumBase

The training inputs. Specifies what data to include in training.

C++ Source:

  • Plugin: MLDeformer

  • Module: MLDeformer

  • File: MLDeformerAsset.h

BONES_AND_CURVES

0

BONES_ONLY

Include both bone rotations and curve values.

Type

1

CURVES_ONLY

Include only bone rotations.

Type

2