unreal.TypedElementDeletionOptions

class unreal.TypedElementDeletionOptions(verify_deletion_can_happen=False, warn_about_references=True, warn_about_soft_references=True)

Bases: unreal.StructBase

Typed Element Deletion Options

C++ Source:

  • Module: Engine

  • File: TypedElementWorldInterface.h

Editor Properties: (see get_editor_property/set_editor_property)

  • verify_deletion_can_happen (bool): [Read-Write] Verify Deletion Can Happen

  • warn_about_references (bool): [Read-Write] Warn About References

  • warn_about_soft_references (bool): [Read-Write] Warn About Soft References

property verify_deletion_can_happen

[Read-Write] Verify Deletion Can Happen

Type

(bool)

property warn_about_references

[Read-Write] Warn About References

Type

(bool)

property warn_about_soft_references

[Read-Write] Warn About Soft References

Type

(bool)