unreal.TypedElementDeletionOptions
¶
- class unreal.TypedElementDeletionOptions(verify_deletion_can_happen=False, warn_about_references=True, warn_about_soft_references=True)¶
Bases:
unreal.StructBase
Typed Element Deletion Options
C++ Source:
Module: Engine
File: TypedElementWorldInterface.h
Editor Properties: (see get_editor_property/set_editor_property)
verify_deletion_can_happen
(bool): [Read-Write] Verify Deletion Can Happenwarn_about_references
(bool): [Read-Write] Warn About Referenceswarn_about_soft_references
(bool): [Read-Write] Warn About Soft References