unreal.TypedElementSelectionMethod
¶
- class unreal.TypedElementSelectionMethod¶
Bases:
unreal.EnumBase
ETyped Element Selection Method
C++ Source:
Module: TypedElementRuntime
File: TypedElementSelectionInterface.h
- PRIMARY¶
Select the “primary” element (eg, a component would favor selecting its owner actor)
- Type
0
- SECONDARY¶
Select the “secondary” element (eg, a component would favor selecting itself)
- Type
1