unreal.UAnimNotifyMirrorInspectionLibrary
¶
- class unreal.UAnimNotifyMirrorInspectionLibrary(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
A library of commonly used functionality for Notifies related to mirroring, exposed to blueprint.
C++ Source:
Module: Engine
File: AnimNotifyMirrorInspectionLibrary.h
- classmethod get_mirror_data_table(event_reference) MirrorDataTable ¶
If the notify is mirrored, return the mirror data table that was active.
- Parameters
event_reference (AnimNotifyEventReference) – The event to inspect
- Return type
- classmethod is_triggered_by_mirrored_animation(event_reference) bool ¶
Get whether the animation which triggered this notify was mirrored.
- Parameters
event_reference (AnimNotifyEventReference) – The event to inspect
- Return type