unreal.UAnimNotifyStateMachineInspectionLibrary

class unreal.UAnimNotifyStateMachineInspectionLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

A library of commonly used functionality for Notifies related to state machines, exposed to blueprint.

C++ Source:

  • Module: Engine

  • File: AnimNotifyStateMachineInspectionLibrary.h

classmethod is_triggered_by_state(event_reference, anim_instance, state_name) bool

Get whether a state with the given name in any state machine triggered the notify

Parameters
Return type

bool

classmethod is_triggered_by_state_in_state_machine(event_reference, anim_instance, state_machine_name, state_name) bool

Get whether a particular state in a specific state machine triggered the notify

Parameters
Return type

bool

classmethod is_triggered_by_state_machine(event_reference, anim_instance, state_machine_name) bool

Get whether the notify was triggered from the specified state machine

Parameters
Return type

bool