unreal.UniformVector
¶
- class unreal.UniformVector(outer=None, name='None')¶
Bases:
unreal.FieldNodeVector
Set a uniform vector value independently of the sample position.The output is equal to magnitude * direction
C++ Source:
Module: FieldSystemEngine
File: FieldSystemObjects.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_user_data
(Array(AssetUserData)): [Read-Write] Asset User Data: Array of user data stored with the componentauto_activate
(bool): [Read-Write] Auto Activate: Whether the component is activated at creation or must be explicitly activated.can_ever_affect_navigation
(bool): [Read-Write] Can Ever Affect Navigation: Whether this component can potentially influence navigationcomponent_tags
(Array(Name)): [Read-Write] Component Tags: Array of tags that can be used for grouping and categorizing. Can also be accessed from scripting.direction
(Vector): [Read-Write] Direction: Normalized direction of the uniform vector fieldeditable_when_inherited
(bool): [Read-Write] Editable when Inherited: True if this component can be modified when it was inherited from a parent actor classis_editor_only
(bool): [Read-Write] Is Editor Only: If true, the component will be excluded from non-editor buildsmagnitude
(float): [Read-Write] Magnitude: Magnitude of the uniform vector fieldon_component_activated
(ActorComponentActivatedSignature): [Read-Write] On Component Activated: Called when the component has been activated, with parameter indicating if it was from a reseton_component_deactivated
(ActorComponentDeactivateSignature): [Read-Write] On Component Deactivated: Called when the component has been deactivatedprimary_component_tick
(ActorComponentTickFunction): [Read-Write] Primary Component Tick: Main tick function for the Componentreplicates
(bool): [Read-Write] Replicates: Is this component currently replicating? Should the network code consider it for replication? Owning Actor must be replicating first!
- property direction¶
[Read-Write] Direction: Normalized direction of the uniform vector field
- Type
(Vector)
- set_uniform_vector(magnitude, direction) UniformVector ¶
Set a uniform vector value independently of the sample position.The output is equal to magnitude * direction
- Parameters
- Return type