unreal.VPBookmarkLibrary

class unreal.VPBookmarkLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

VPBookmark Blueprint Library

C++ Source:

  • Plugin: VirtualProductionUtilities

  • Module: VPBookmark

  • File: VPBookmarkBlueprintLibrary.h

classmethod create_vp_bookmark_name(bookmark, format_string) (generated_number=str, generated_letter=str) or None

Create VPBookmark Name

Parameters
  • bookmark (Actor) –

  • format_string (str) –

Returns

generated_number (str):

generated_letter (str):

Return type

tuple or None

classmethod find_vp_bookmark(actor) VPBookmark

Find VPBookmark

Parameters

actor (Actor) –

Return type

VPBookmark

classmethod get_all_vp_bookmark(world_context_object)

Get All VPBookmark

Parameters

world_context_object (Object) –

Returns

out_bookmarks (Array(VPBookmark)):

Return type

Array(VPBookmark)

classmethod get_all_vp_bookmark_actors(world_context_object)

Get All VPBookmark Actors

Parameters

world_context_object (Object) –

Returns

out_actors (Array(Actor)):

Return type

Array(Actor)