unreal.VPBookmarkViewportData

class unreal.VPBookmarkViewportData(jump_to_offset_location=[0.0, 0.0, 0.0], look_rotation=[0.0, 0.0, 0.0], ortho_zoom=0.0, flatten_rotation=False)

Bases: unreal.StructBase

VPBookmark Viewport Data

C++ Source:

  • Plugin: VirtualProductionUtilities

  • Module: VPBookmark

  • File: VPBookmark.h

Editor Properties: (see get_editor_property/set_editor_property)

  • flatten_rotation (bool): [Read-Only] Flatten Rotation

  • jump_to_offset_location (Vector): [Read-Write] Jump to Offset Location

  • look_rotation (Rotator): [Read-Write] Look Rotation

  • ortho_zoom (float): [Read-Write] Ortho Zoom

property flatten_rotation

[Read-Only] Flatten Rotation

Type

(bool)

property jump_to_offset_location

[Read-Write] Jump to Offset Location

Type

(Vector)

property look_rotation

[Read-Write] Look Rotation

Type

(Rotator)

property ortho_zoom

[Read-Write] Ortho Zoom

Type

(float)