unreal.WarpingVectorValue

class unreal.WarpingVectorValue(mode=WarpingVectorMode.COMPONENT_SPACE_VECTOR, value=[0.0, 0.0, 0.0])

Bases: unreal.StructBase

Vector values which may be specified in a configured space

C++ Source:

  • Module: AnimGraphRuntime

  • File: BoneControllerTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mode (WarpingVectorMode): [Read-Write] Mode: Space of the corresponding Vector value

  • value (Vector): [Read-Write] Value: Specifies a vector relative to the space defined by Mode

property mode

[Read-Write] Mode: Space of the corresponding Vector value

Type

(WarpingVectorMode)

property value

[Read-Write] Value: Specifies a vector relative to the space defined by Mode

Type

(Vector)