unreal.WaveFunctionCollapseModel
¶
- class unreal.WaveFunctionCollapseModel(outer=None, name='None')¶
Bases:
unreal.DataAsset
A Model of WFC constraints. This data asset should contain all necessary data to allow for a WFC solve of an arbitrary grid size.
C++ Source:
Plugin: WaveFunctionCollapse
Module: WaveFunctionCollapse
File: WaveFunctionCollapseModel.h
Editor Properties: (see get_editor_property/set_editor_property)
constraints
(Map(WaveFunctionCollapseOption, WaveFunctionCollapseAdjacencyToOptionsMap)): [Read-Write] Constraintsspawn_exclusion
(Array(SoftObjectPath)): [Read-Write] Spawn Exclusiontile_size
(float): [Read-Write] Tile Size: Grid Tile Size in cm^3
- add_constraint(key_option, adjacency, adjacent_option) None ¶
Create a constraint
- Parameters
key_option (WaveFunctionCollapseOption) – Key option
adjacency (WaveFunctionCollapseAdjacency) – Adjacency from KeyOption to AdjacentOption
adjacent_option (WaveFunctionCollapseOption) – Adjacent option
- build_initial_tile() WaveFunctionCollapseTile ¶
Builds the initial tile which adds every unique option in a model to its RemainingOptions array and calculates its entropy
- Return type
- property constraints¶
[Read-Write] Constraints
- get_constraint_count() int32 ¶
Get the total count of constraints in this model
- Return type
int32
- get_option_contribution(option) int32 ¶
Get the contribution value of an option
- Parameters
option (WaveFunctionCollapseOption) –
- Return type
int32
- get_option_weight(option) float ¶
Get the weight value of an option
- Parameters
option (WaveFunctionCollapseOption) –
- Return type
- get_options(key_option, adjacency) WaveFunctionCollapseOptions ¶
Get all options for a given key option in a given adjacency
- Parameters
key_option (WaveFunctionCollapseOption) – Key option
adjacency (WaveFunctionCollapseAdjacency) – Adjacency from KeyOption to AdjacentOption
- Return type
- set_all_contributions(contribution) None ¶
Set the contribution values of key objects to a given value
- Parameters
contribution (int32) –
- set_all_weights(weight) None ¶
Set the weights of key objects to a given value
- Parameters
weight (float) –
- set_option_contribution(option, contribution) None ¶
Set the contribution value of a key object to a given value
- Parameters
option (WaveFunctionCollapseOption) –
contribution (int32) –
- set_weights_from_contributions() None ¶
Set the weights of key objects based on their contribution values
- property spawn_exclusion¶
[Read-Write] Spawn Exclusion
- Type
- swap_meshes(source_to_target_mesh_map) None ¶
Swap meshes in the model with other meshes based on a map. This is useful when working with template meshes that need to be swapped.
- Parameters
source_to_target_mesh_map (Map(StaticMesh, StaticMesh)) –