unreal.WeightedBlendable

class unreal.WeightedBlendable(weight=- 1.0, object=None)

Bases: unreal.StructBase

Weighted Blendable

C++ Source:

  • Module: Engine

  • File: Scene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • object (Object): [Read-Write] Object: should be of the IBlendableInterface* type but UProperties cannot express that

  • weight (float): [Read-Write] Weight: 0:no effect .. 1:full effect

property object

[Read-Write] Object: should be of the IBlendableInterface* type but UProperties cannot express that

Type

(Object)

property weight

[Read-Write] Weight: 0:no effect .. 1:full effect

Type

(float)